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These are your basic resources, and are generally used to upgrade your buildings and learn more advanced tech.
There are also some more advanced, rare resources, namely Blood Diamonds, Crystal, and Mithril. These cannot be produced in your Castle, but you can collect them nonetheless by looking at your map.
When trying to earn rare resources, you may have to be patient, as it could take a while for you to search the map for such good stuff. But aside from plundering and opening chests, you can also intercept resource shipments.
Lastly, you can also wait until the shop items refresh, and buy some rare items with your in-game currency. Next, move on to the support ability, then the control ability.
Smart distribution of Ability Points is necessary if you want to get the most out of each of your heroes.
There is an elemental mechanic of sorts at work in Art of Conquest. To put it in simpler terms, units may be strong against another type of unit, but weak against a third type.
There are some units that have only a few soldiers with high DPS for each of them, and even units that have only one AOE-specific soldier in the ranks.
But really, your best option would usually be to focus on one type of technology alone when it comes to your units. It comes down to that RPG mechanic where sticking to something tried and true is usually the best call.
We would suggest human archers, Lich mages, and Dwarves for your tanks and riflemen — it all depends on your chosen race. You can also use it to build new buildings specific to your chosen race, and use it to change race.
Remember what we warned you about in the earlier tip, though! Tap on buildings to access them to build troops etc. It will take you an hour or so to learn where everything is.
If it is your first time playing then spend some time tapping on everything to see where things are. You can also tap on the cyan i' s in the top right of a unit's icon to see more detailed information about that unit.
As you complete the tutorial and make it to your kingdom's capital you can start making buildings and producing your own units.
To do this tap on the new "Home" button in the bottom left of your screen. There is also a button called quests marked by an!
Follow it to learn the basics of the game. It will ask you to build certain buildings and units and kill monsters. Starting out when you open a game it will show you a map with six kingdoms on it.
Each kingdom has a different position on the map and choosing one will determine where you start in the game which team you will play on and what you will have access to early on.
Each kingdom has its advantages and disadvantages such as position on the map, to availability of certain mercenaries or even boss spawn positions.
I will go over what each kingdom is where it is located and my thoughts on how powerful that kingdom is overall. Athaly is the teal colored team located in the northeastern part of the continent.
Athaly is a powerhouse of a nation having early access to the Silver III mercenary Orcs a very powerful frontline unit which will allow you to dominate the early game, these mercenaries cleave their way through any unit that is below Silver IV.
Besides this major advantage that experienced players will use to the fullest Athaly also has the best location the map with its early game borders stretching to most of the medium and large cities on the continent which gives Athaly an advantage when going to capture these cities.
Another thing to take into consideration of Athaly is Escort time for resource carts, time are usually short because Athaly is usually in the center of the action.
Neferak is the yellow colored team located in the eastern part of the continent. This kingdoms position is very favorable as it is easily defendable with only having one competing nation on its early game borders.
Before the change of increasing Quest cooldown timers, Neferak was king with its position, but now it has lost its number one spot to Athaly.
Considering the escort of resource quests Neferak is a poor choice as most of its cities are extremely far away from everything which makes the escorts over ten minutes in most cases,.
Icarum is the purple colored team located in the southern part of the continent. This kingdom has a strong position starting out if it can manage to block the advance of Hyral green coming from the west.
Icarum has access to Bronze II sylphs right off the gate. These units are not strong, but they have the ability to apply a slow effect on things they hit.
These units are very good at helping you kill a boss as it slows the boss to a near halt allowing you to kill the boss before it does any real damage to your army.
Like Athaly, their position is fairly good for escorting carts as they tend to reside in the center of the continent. Hyral is the green colored team located in the western part of the continent.
Hyral has a very hard starting position as it is surrounded with only a narrow escape into the rest of the continent.
This position may seem horrible at first but to an experienced player it is actually a good position because of how the map opens up Hyral actually has early access to most of the large and huge cities early on and this allows for experienced players to contest any and all cities that are being captured besides the far off ones between Athaly and Neferak.
I would recommend not playing Hyral unless you know a large amount of experienced player will be playing that team.
It is very easy for Hyral to get cut off and pretty much die out within a few days of play and that is a quick way for a new player to lose interest.
Skarn is the blue colored team located in the northwestern part of the continent. This Kingdom much like Hyral can easily be cut off by other kingdoms and left to die out.
Skarn has more breathing room than Hyral as Dunwulf has Athaly to deal with to its east which usually allows Skarn to freely expand south into Hyral with little worry.
Dunwulf is the red colored team located in the northern part of the continent. Dunwulf like Athaly and Neferak is a safe bet to play on as it has a lot of space to work with and little to contest with if you expand west towards Skarn early to cut them off and force them south.
After selecting a kingdom, the game will ask you to choose one of three heroes. The choices you are given are Avalon, Avril, and Rufio.
Each hero has their pros and cons and all three are balanced so there is no wrong choice here. You will also receive another one of the three a few minutes into playing the game so choosing only prevents you from having one of the three heroes.
I will discuss the heroes further in a later section of the guide. You will be able to get Avalon a couple of days later in the game in the void depending on your growth.
He has the ability to field 3 legions while every other hero in the game can only field 2 legions, summons multiple archer legions depending on Avalon command stat and also gives a bonus to your archer and his own summons.
In this sense, make sure to gather and hoard these potions for when you need a quick energy boost. Always try to have an ally or two at your side.
In order to ask for help, you need to simply enter the noble house menu, look for the player you want to ask for aid, enter their profile, and click on the button to ask for some units.
Through this method, your buddy could lend you up to 2 legions of troops, which is practically necessary for the later stages of the game to break the defenses of a high-level city.
Lastly, if you play as a Human, make sure to use your cavalry appropriately since these units will be quintessential for turning the tide of battle, and defeating foes that would otherwise outmatch you.
Learn to space your cavalry so that there are 2 spaces between each legion. Blood Diamonds, Mithril, and Crystal are rare resources that cannot be produced in your Castle, but can be found on the map.
They can also be plundered or earned through opening chests. As soon as they appear on the map you should pick them up. You can also intercept the resource shipments of other players.
Immediately after the items in the shop refresh, some rare resources will be available for purchase. But these will sell out very quickly.
Long range units such as human archers, Dwarven riflemen and tanks, and Lich mages are a good choice. Keep in mind that if you change races, your building levels will be unaffected, but progress on unit technology will be lost.